This website is a simple landing page for my projects and bio, feel free to wander around and contact me.
For more information about me, you can check my about page.
This website is a simple landing page for my projects and bio, feel free to wander around and contact me.
For more information about me, you can check my about page.
Raytracer is, as the name implies, a raytracer engine made in Rust. School project from April 20th to May 17th, 2026. To be carried by teams of 3 people. Goals So, Raytracing engine. We had the choice between C++ and Rust. We I chose Rust because I recently had a lot of fun with this language. Also my school puts a lot of restrictions on the use of C++ (encapsulate every non-std functions for libc, everything must be inside class, strong emphasis on design patterns..) making it less enjoyable overall. ...
This website. Made with Hugo and PaperMod, it’s a simple static website that serves as a personal blog and portfolio. It’s also the landing page of my VPS, which is used for hosting various services and projects.
SoulBoard is a dashboard made in Rust with iced. It allows Splatoon broadcasters to easily modify match informations like score, teams, maps… and transmit them to HTML overlays via WebSocket. Why? The previous app I was using was the Splatoon Stream Assistant, by guigas7. It was a great app in C++ with Qt, but unmaintained for a while, had no Linux build, and was outputting the informations as text files, making our OBS scenes cluttered with a lot of file source for each piece of information. ...